Post by omicron27 on Feb 27, 2009 11:30:53 GMT -6
This game made me cry. Almost.
Overview:
Final Fantasy Tactics Advance(FFTA) is the hellchild of SE and capitalism. Created for the GBA, it features a plethora of mediocre, underwelming features that a decent SRPG takes for granted.
Visuals:7
Not bad, brown cow. Some of the attack animations are overtly underwelming, but overall it's decent.
Audio:5
The music gets it's job done, but not much else. I don't like their choice of remixed tracks, and the new ones aren't exactly toe-tappers. Sounds are sub-par to FF of the day, harckoning back to the crappy early-ninety sound effects.
Story:6
Kind of mediocre. Nothing all too new, and I really never got attached to any characters.... but it was at least entertaining.
Gameplay:2
I loath this game. Do you know that Final Fantasy Tactics is one of my favorite SE games of all time? Do you know how great that game was? It was amazing. FFTA is sorta like Gunstar Super Heroes, in that it takes out everything that was fun and original from the the first game and tries to replace them with repugnant attempts at innovation. Instead of the wonderful, awesome, amazing, fantastic, exhilerating class system that FFT used, SE decided to dump some excuse for a race system on us. Whereas FFT had one wonderful, awesome, amazing, fantastic, exhilerating class system, FFTA has a bunch of underwelming, terrible, blande, boring, repulsive class systems. This, they call 'races'. In each race there are two tiers of classes, starting classes and advanced classes. That's all. No, seriously, that's all. Just two tiers. Not 4 tiers, not 6, 2. Depressing. Utterly depressing. Now we speak of abilities and weapons. Instead of the system used in FFT, FFTA makes you learn skills from certain items. This means that you need to use one item for an extended period of time before you learn the skill. Problem is, there's no way for me to know how close my characters are to learning the skill! It tells me how many JP I need, but not how many I have! Absolutely unforgivable. Talking about crappy stat charting, did you know that you can't even see all of a character stats on one screen? You have to go between screens for all the info. FOR THE LOVE OF GRUNE! Could this game get any worse? Well, yes, of course it can. And because it can get worse, SE made it so. I admit that FFT was anything but balanced, calculaters and TG Cid destroyed any hope of that. But at least FFT tried to be balanced. At least it pretended that it wasn't totally broken from the get-go. FFTA forgets these formalities, and makes it severely obvious right at the beginning of the game just how broken it is. Even at the beginning, with absolutely no experience whatsoever, the player can have 2 similiar characters at similiar levels with similiar equipment be doing twice or thrice as much damage as one another. Later in the game zetta-cheap skills are brought in like the ability to insta-kill opponents or to avoid all attacks. I'm not sure if the makers of FFTA were trying to make a terrible game, but if so, they definitely succeeded.
Overall:3.4
If you value your life, stay away from this game. FFT is about 1000000000000000000 times better. (That's zetta, by the way.)
Overview:
Final Fantasy Tactics Advance(FFTA) is the hellchild of SE and capitalism. Created for the GBA, it features a plethora of mediocre, underwelming features that a decent SRPG takes for granted.
Visuals:7
Not bad, brown cow. Some of the attack animations are overtly underwelming, but overall it's decent.
Audio:5
The music gets it's job done, but not much else. I don't like their choice of remixed tracks, and the new ones aren't exactly toe-tappers. Sounds are sub-par to FF of the day, harckoning back to the crappy early-ninety sound effects.
Story:6
Kind of mediocre. Nothing all too new, and I really never got attached to any characters.... but it was at least entertaining.
Gameplay:2
I loath this game. Do you know that Final Fantasy Tactics is one of my favorite SE games of all time? Do you know how great that game was? It was amazing. FFTA is sorta like Gunstar Super Heroes, in that it takes out everything that was fun and original from the the first game and tries to replace them with repugnant attempts at innovation. Instead of the wonderful, awesome, amazing, fantastic, exhilerating class system that FFT used, SE decided to dump some excuse for a race system on us. Whereas FFT had one wonderful, awesome, amazing, fantastic, exhilerating class system, FFTA has a bunch of underwelming, terrible, blande, boring, repulsive class systems. This, they call 'races'. In each race there are two tiers of classes, starting classes and advanced classes. That's all. No, seriously, that's all. Just two tiers. Not 4 tiers, not 6, 2. Depressing. Utterly depressing. Now we speak of abilities and weapons. Instead of the system used in FFT, FFTA makes you learn skills from certain items. This means that you need to use one item for an extended period of time before you learn the skill. Problem is, there's no way for me to know how close my characters are to learning the skill! It tells me how many JP I need, but not how many I have! Absolutely unforgivable. Talking about crappy stat charting, did you know that you can't even see all of a character stats on one screen? You have to go between screens for all the info. FOR THE LOVE OF GRUNE! Could this game get any worse? Well, yes, of course it can. And because it can get worse, SE made it so. I admit that FFT was anything but balanced, calculaters and TG Cid destroyed any hope of that. But at least FFT tried to be balanced. At least it pretended that it wasn't totally broken from the get-go. FFTA forgets these formalities, and makes it severely obvious right at the beginning of the game just how broken it is. Even at the beginning, with absolutely no experience whatsoever, the player can have 2 similiar characters at similiar levels with similiar equipment be doing twice or thrice as much damage as one another. Later in the game zetta-cheap skills are brought in like the ability to insta-kill opponents or to avoid all attacks. I'm not sure if the makers of FFTA were trying to make a terrible game, but if so, they definitely succeeded.
Overall:3.4
If you value your life, stay away from this game. FFT is about 1000000000000000000 times better. (That's zetta, by the way.)